AI Insights · Timothy · April 2024
Top 5 3D Realistic Games in Belarus Q1 2024
The top 5 3D realistic games in Belarus for Q1 2024 showcased varied performance in downloads, revenue, and active users, with notable trends and fluctuations.
The top 5 3D realistic games in Belarus for the first quarter of 2024 have shown varied performance metrics on the unified platform, combining data from both iOS and Android devices. Below is an overview of their weekly downloads, revenue, and active users trends.
PUBG MOBILE from Tencent Mobile International Limited experienced a significant increase in weekly revenue, peaking at approximately $24K in mid-January. Weekly downloads saw fluctuations, with a high of around 10K in early February. The game maintained a robust active user base, starting at 269K and peaking at 343K in mid-February.
Grand Mobile from TOO Dynamic Technologies had a notable surge in weekly downloads in March, reaching over 16K. The active user count also rose significantly, peaking at approximately 96K in mid-March. However, the game did not generate any revenue during the quarter.
Standoff 2 from AXLEBOLT LTD saw a stable weekly revenue trend, with earnings around $8.7K at the beginning of the quarter and hovering around $5K toward the end. Downloads remained relatively steady, with a peak of approximately 10K in early January. The active user base showed a general increase, reaching over 533K in mid-March.
Tanks Blitz - PVP MMO from East-Games LLC experienced a downward trend in weekly revenue, starting at $21.8K in early January and declining to around $5K by the end of March. Downloads followed a similar pattern, starting at 10.6K and dropping to around 2.8K. The active user count remained relatively stable, with minor fluctuations, ending the quarter at approximately 61.8K.
BLACK RUSSIA from BLACKHUB demonstrated a varied performance. Revenue was relatively low, peaking at $303 in early January. Downloads were highest at approximately 10.9K at the end of January, but saw a decline to around 4.2K in late March. The active user base showed growth, peaking at over 24K in mid-February.
These insights are based on data from Sensor Tower. For more detailed information and further insights, visit Sensor Tower's platform.